Drug Inventory: Difference between revisions
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== Using one unit and checking timers == | == Using one unit and checking timers == | ||
Double click a drug to take one unit. Ticking its box enables automatic use; <code>Take all</code> and <code>Stop all</code> control selected drugs. In <code>/settings > HUD - | Double click a drug to take one unit. Ticking its box enables automatic use; <code>Take all</code> and <code>Stop all</code> control selected drugs. In <code>/settings > Interface > HUD - GENERAL</code>, <code>Drug Info Display</code> uses <code>Images</code> by default, or <code>Text</code> for remaining timers. | ||
== See also == | == See also == | ||
Revision as of 14:03, 28 September 2026
Drug Inventory
Drug Inventory is the CIT panel used to manage your drugs and how they are used.
You can open it with:
F4/drugs
This page covers the inventory itself. Each drug has its own separate page for its exact effect.
Inventory notes
The Drug Inventory lets you:
- see your drugs
- enable or disable drug use
- use one drug or all selected drugs
- stop one drug or all selected drugs
How to open Drug Inventory
To open the panel:
- press
F4 - or use
/drugs
How to use Drug Inventory
Inside the Drug Inventory:
- tick the box next to a drug to enable auto use
- use Take all to use all selected drugs
- use Stop all to stop all selected drugs
Each time a drug is activated, it is taken from your inventory.
Drug commands
| Command | Use |
|---|---|
/drugs
|
Open the Drug Inventory |
/takedrug <drugname>
|
Enable one drug |
/takedrug all
|
Enable all drugs |
/stopdrug <drugname>
|
Stop one drug |
/stopdrug all
|
Stop all drugs |
Available drugs
The current drugs are:
- Crack
- Speed
- God
- Steroids
- LSD
- Weed
Drug duration
Each drug effect lasts:
80seconds
Drug display
You can change how drugs appear on your screen in:
/settings
The drug display can be shown as:
- an icon
- a text timer
Idle drug setting
To stop wasting drugs while idle, enable:
- Stop Drugs When Idle
in:
/settings
Drug bind example
You can bind a key to use a drug automatically with:
/bind <key> takedrug <drugname> <amount>
Example:
/bind Y takedrug weed 5
Inventory details
- The Drug Inventory manages your drug usage
- each drug has its own separate effect
- drugs are consumed from your inventory when activated
Using one unit and checking timers
Double click a drug to take one unit. Ticking its box enables automatic use; Take all and Stop all control selected drugs. In /settings > Interface > HUD - GENERAL, Drug Info Display uses Images by default, or Text for remaining timers.