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Food System

Food System is CIT's main healing-over-time system.

CIT no longer uses medkits for healing. Healing was replaced with the Food System instead.

Overview

The Food System uses food points to heal you over time.

Your food level is shown:

  • at the top right of the screen

Food matters because it helps with healing.

How the Food System works

The Food System heals you over time with food points.

Healing uses food at this rate:

  • for every 4 health you are missing, it uses 2 food points

If you use Steroids:

  • healing is doubled
  • food use is also doubled

What lowers your food

Food goes down when:

  • you lose HP
  • you jump
  • you punch

Every jump lowers your food level by:

  • 1%

What happens at 0 food

If your food level reaches:

  • 0
  • or below

you cannot heal with food until you raise your food level again.

If that happens, raise it again with food from:

  • restaurants
  • 24/7 stores
  • vending machines
  • crafted food
  • player food sellers

How to raise your food level

You can increase your food level with:

  • restaurants like `Cluckin Bell`, `Pizza Stack`, and `Burger Shot`
  • `24/7` food
  • vending machines
  • food vans
  • player peddlers using /sellfood
  • crafted food from F9

Documented food gains include:

Source Food gained Cost
24/7 food +200 $200
Vending machine +200 $500
Fish Cake +100
Meat Feast +200
Banquet +1000

How to eat food

To use a food item:

  1. press I
  2. right click the food item
  3. use it

Crafted food

Food can also be crafted in:

  • F9

Crafted food recipes are:

Item Recipe Food gained
Fish Cake 15 Fish + 45 Wheat + 1 Herbs 100
Meat Feast 90 Wheat + 30 Meat + 2 Herbs 200
Banquet 45 Fish + 135 Wheat + 90 Meat + 9 Herbs 1000

Street Food Sellers

Street Food Seller is the civilian food job in CIT.

Street Food Sellers use:

  • /sellfood

to cook meals from wheat and sell food to players.

Documented Street Food Seller foods are:

  • pizza
  • kebab
  • noodles
  • hot dogs
  • ice cream
  • chicken nuggets

Food capacity

The default maximum food level is:

  • 1000

Donator Levels increase food capacity:

  • Donator Level 1 gives +500
  • Donator Level 2 gives another +500
  • Donator Level 3 gives another +500

Related healing

Food is one healing system in CIT, but it is not the only way to recover health.

Other documented healing sources include:

  • food
  • crafted food
  • Medics

Setting related to food

In:

  • /settings

there is a setting called:

  • Automatic Food Craft

It auto-crafts food when your food reaches:

  • 0

Notes

  • food is used for healing over time
  • damage, jumping, and punching lower food
  • if your food is empty, you need to refill it before food healing works again
  • CIT no longer uses medkits for healing

See also