City Engineer
City Engineer
City Engineer is a civilian job in San Fierro where you complete engineering and construction tasks around the map.

How the job works
City Engineer is a task based Civilian job.
The job includes work like:
- Road Construction
- House Construction
How to start
To start the City Engineer job:
- Select
SF, Downtown, San Fierroin the Employment Office and useWarp To Job Location. You can also open/gps, use theJobscategory, and markCity Engineer (SF)forFinancial. - Take the City Engineer job.
- Use /tasks or F5 to open the task panel.
- Pick a task.
- Go to the marker and finish the assignment.
At Level 10, you unlock:
- /go city engineer
How it works
City Engineer uses a task panel that shows your available assignments.
Use:
- /tasks
- F5
The task panel also includes:
- Available assignments
- A Settings section
Mark objectsfor house construction
You choose a task from the panel, go to the marker, and complete the objective there.
Tasks
City Engineers do jobs like:
- Road Construction
- House Construction
Road Construction
In Road Construction, you do things like:
- Place roadblocks with X
- Use
Xand click the boulder to dismantle it - Fill road holes with a Cement Truck
- Load the rocks into the dumper with a forklift
- Use
Xand click the roadblocks to remove them and finish the task
To fill road holes:
- Approach the road hole and line up behind it with a Cement Truck. You cannot fill it from a distance.
- Press N.
To move rocks with the forklift, use:
- Num 8
- Num 2
If a rock is stuck, press X and click it to reset its location. Work sites are Shady Creeks (3 roadblock positions), Calton Heights (4), Flint County (3), and Avispa Country Club (2).
If you need to check your Road Construction objectives, use:
- O
House Construction
In House Construction:
- Go to the marked area.
- Build the marked house objects step by step.
- Finish every required piece.
If you need help finding the next build point, use:
Mark objects
Select Find a house to build, then left-click each house object and wait for its build bar. Right-click cancels the current build. Mark objects in the task panel draws lines to the remaining objects; the configured marking key does the same.
Tools and Vehicles
City Engineers use:
- Cement Truck for road holes
- Forklift for loading rocks into the Dumper
- Roadblocks for traffic control
- House building tools for construction tasks
You can also use your own Cement Truck while doing City Engineer tasks.
City Engineer can recover this vehicle without VIP:
- Utility Van
Auto Start
City Engineer can auto start new missions.
To enable it:
- Open /tasks.
- Open Settings.
- Tick
Automatically start the same mission after I get paid.
Pay facts
| Branch | L0 without VIP
|
L10 with VIP
|
|---|---|---|
| House Construction | $11,000
|
$39,600
|
| Road Construction | $18,000
|
$64,800
|
L0 to L10 pay table
| Level | House Construction | House VIP | Road Construction | Road VIP |
|---|---|---|---|---|
| L0 | $11,000 | $13,200 | $18,000 | $21,600 |
| L1 | $13,200 | $15,840 | $21,600 | $25,920 |
| L2 | $15,400 | $18,480 | $25,200 | $30,240 |
| L3 | $17,600 | $21,120 | $28,800 | $34,560 |
| L4 | $19,800 | $23,760 | $32,400 | $38,880 |
| L5 | $22,000 | $26,400 | $36,000 | $43,200 |
| L6 | $24,200 | $29,040 | $39,600 | $47,520 |
| L7 | $26,400 | $31,680 | $43,200 | $51,840 |
| L8 | $28,600 | $34,320 | $46,800 | $56,160 |
| L9 | $30,800 | $36,960 | $50,400 | $60,480 |
| L10 | $33,000 | $39,600 | $54,000 | $64,800 |
Skin
City Engineer uses these skin IDs:
- 27
- 260
- 1032
Achievement
The Level 10 civilian achievement for City Engineer is:
- The Architect
Job Notes
- The Employment Office destination is
SF, Downtown, San Fierro. In/gps, open theJobscategory and markCity Engineer (SF)forFinancial. - /tasks and F5 both open the City Engineer task panel.
- The task panel includes
Mark objectsfor house construction. - Road Construction uses X, N, O, Num 8, and Num 2.
- You can use your own Cement Truck for the job.
- At Level 10, you unlock /go city engineer.
- City Engineer can recover Utility Van without VIP.
Task panel settings
The City Engineer task panel includes a settings area for job controls.
| Control or option | Use |
|---|---|
| Objective key | Changes the key that shows your current objectives. |
| House object key | Changes the key used for house construction objects. |
| Auto repeat | Can start the same mission type again. |
Mark objects
|
Helps find marked house construction objects. |
| Road Construction panel | Shows roadblock, boulder, cement truck, forklift, and call controls. |
The Road Construction cement unloading keybind is configured separately under /sbinds or /settings > Binds as Cement Release Key.
Current task flow
Start at the Employment Office or the local City Engineer marker. City Engineer includes Road Construction and House Construction tasks.
Road Construction uses the assigned work sequence and provides Forklift and Cement Truck spawners. House Construction uses object placement and marking controls. Completing Road Construction adds 2 Progress and Earnings units; completing House Construction adds 1.
After completing the Unmanned Aerial Vehicle course, activate /uav and left-click House Construction objects to build them. UAV building takes longer than normal building.
Starting a road call
Open Road Construction, choose Take a call, and follow the route. Use X on marked positions for roadblocks, use X on the boulder to dismantle it, and use the Forklift to load rocks into the dumper. After filling the hole, wait for the cement to dry, then use X on the roadblocks to remove them and finish. Press O for the current objectives. Green means that an objective is complete.
Task panel and cement key
Use /tasks or F5 to open the City Engineer Job panel, which has Road Construction, House Construction, and Settings tabs. The Road Construction and House Construction tabs each have a Watch video tutorial button. The Settings tab holds exactly three controls:
Set current objectives key (Default 'O')- the key that shows your current objectives.Set key to mark house objects- the house construction marking key,Noneuntil you set one.Automatically start the same mission after I get paid- a checkbox that restarts the mission.
Cement unloading is configured separately: open /sbinds or /settings > Binds and find Cement Release Key under Job / Activity Binds. It defaults to N and releases cement from the Cement Truck during City Engineer Road Construction, rather than being a control in the job panel's Settings tab.
Construction totals and progress
| Level | Rank | Required Progress | Pay multiplier |
|---|---|---|---|
| L0 | Trainee | 0 | 1.0x |
| L1 | Unskillful | 20 | 1.2x |
| L2 | Apprentice | 40 | 1.4x |
| L3 | Construction Unit | 70 | 1.6x |
| L4 | Estimator | 100 | 1.8x |
| L5 | Coordinator | 150 | 2.0x |
| L6 | General Laborer | 200 | 2.2x |
| L7 | Foreman | 250 | 2.4x |
| L8 | Civil Engineer | 300 | 2.6x |
| L9 | Site Manager | 400 | 2.8x |
| L10 | Planning Committee | 550 | 3.0x |
Each house requires 47 objects, shown by Objects built: <n>/47. Road Construction requires 6 rocks, tracked by Loaded rocks: <n>/6. Levels use Progress: Road Construction gives 2 per completed task and House Construction gives 1.
Tasks still award full job progress when the hourly earn limit reduces their cash payment.