Drug Inventory
Drug Inventory
Drug Inventory is the CIT panel used to manage your drugs and how they are used.
You can open it with:
F4/drugs
This page covers the inventory itself. Each drug has its own separate page for its exact effect.
Inventory notes
The Drug Inventory lets you:
- see your drugs
- enable or disable drug use
- use one drug or all selected drugs
- stop one drug or all selected drugs
How to open Drug Inventory
To open the panel:
- press
F4 - or use
/drugs
How to use Drug Inventory
Inside the Drug Inventory:
- tick the box next to a drug to enable auto use
- use Take All to use all selected drugs
- use Stop All to stop all selected drugs
Each time a drug is activated, it is taken from your inventory.
Drug commands
| Command | Use |
|---|---|
/drugs
|
Open the Drug Inventory |
/takedrug <drugname>
|
Enable one drug |
/takedrug all
|
Enable all drugs |
/stopdrug <drugname>
|
Stop one drug |
/stopdrug all
|
Stop all drugs |
Available drugs
The current drugs are:
- Crack
- Speed
- God
- Steroids
- LSD
- Weed
Drug duration
Players under 15 hours of playtime have every drug except Weed automatically active, without those effects expiring. New players also receive 15 hits of each drug.
Each drug effect lasts:
80seconds
Drug display
You can change how drugs appear on your screen in:
/settings
The drug display can be shown as:
- an icon
- a text timer
Idle drug setting
To stop wasting drugs while idle, enable:
- Stop Drugs When Idle
in:
/settings
Drug bind example
You can bind a key to use a drug automatically with:
/bind <key> takedrug <drugname> <amount>
Example:
/bind Y takedrug weed 5
Inventory details
- The Drug Inventory manages your drug usage
- each drug has its own separate effect
- drugs are consumed from your inventory when activated
Using one unit and checking timers
Double click a drug to take one unit. Ticking its box enables automatic use; Take All and Stop All control selected drugs. In /settings > Interface > HUD - GENERAL, Drug Info Display uses Images by default, or Text for remaining timers.