GTA San Andreas animation block
CAMERA 14 animations · 2 in CIT's /anim list
camcrch_cmonsetPedAnimation(ped, "CAMERA", "camcrch_cmon")
camcrch_idleloopOn CIT: /readycrouchsetPedAnimation(ped, "CAMERA", "camcrch_idleloop")
camcrch_staysetPedAnimation(ped, "CAMERA", "camcrch_stay")
camcrch_to_camstndsetPedAnimation(ped, "CAMERA", "camcrch_to_camstnd")
camstnd_cmonsetPedAnimation(ped, "CAMERA", "camstnd_cmon")
camstnd_idleloopsetPedAnimation(ped, "CAMERA", "camstnd_idleloop")
camstnd_lkabtsetPedAnimation(ped, "CAMERA", "camstnd_lkabt")
camstnd_to_camcrchsetPedAnimation(ped, "CAMERA", "camstnd_to_camcrch")
piccrch_insetPedAnimation(ped, "CAMERA", "piccrch_in")
piccrch_outsetPedAnimation(ped, "CAMERA", "piccrch_out")
piccrch_takesetPedAnimation(ped, "CAMERA", "piccrch_take")
picstnd_insetPedAnimation(ped, "CAMERA", "picstnd_in")
picstnd_outsetPedAnimation(ped, "CAMERA", "picstnd_out")
picstnd_takeOn CIT: /picturestandsetPedAnimation(ped, "CAMERA", "picstnd_take")
- Block name
CAMERA- Animations
- 14
- Game file
camera.ifpinanim/anim.img- In CIT's /anim list
- 2
MTA code
setPedAnimation(ped, "CAMERA", "camcrch_cmon")setPedAnimation(ped)The block name comes first, then the animation name. setPedAnimation(ped) with no names stops the animation. The function works on the server and on the client.
bool setPedAnimation ( ped thePed [, string block = nil, string anim = nil, int time = -1, bool loop = true, bool updatePosition = true, bool interruptable = true, bool freezeLastFrame = true, int blendTime = 250, bool retainPedState = false ] )All the options, from the MTA wiki.
All animation blocks · CIT /anim list
Where this comes from
- Animation names and lengths: GTA San Andreas' own files (
anim/ped.ifpandanim/anim.img). - CIT's /anim list: CIT's own client script, run unchanged on a private test server.
- Previews: recorded in MTA:SA on a private test server, 15 October 2026, on CJ. Each preview shows up to 20 evenly spaced moments from the start to the end of the animation and plays at the game's speed; animations longer than 5 seconds play faster in the preview.
- The code: MTA wiki, setPedAnimation.
- Checked on 15 October 2026.