GTA San Andreas animation block
DANCING 13 animations · 11 in CIT's /anim list
bd_clapOn CIT: /dance11setPedAnimation(ped, "DANCING", "bd_clap")
bd_clap1setPedAnimation(ped, "DANCING", "bd_clap1")
dance_loopOn CIT: /dance1setPedAnimation(ped, "DANCING", "dance_loop")
DAN_Down_AOn CIT: /dance2setPedAnimation(ped, "DANCING", "DAN_Down_A")
DAN_Left_AOn CIT: /dance3setPedAnimation(ped, "DANCING", "DAN_Left_A")
DAN_Loop_AOn CIT: /dance4setPedAnimation(ped, "DANCING", "DAN_Loop_A")
DAN_Right_AOn CIT: /dance5setPedAnimation(ped, "DANCING", "DAN_Right_A")
DAN_Up_AOn CIT: /dance6setPedAnimation(ped, "DANCING", "DAN_Up_A")
dnce_M_aOn CIT: /dance7setPedAnimation(ped, "DANCING", "dnce_M_a")
dnce_M_bOn CIT: /dance8setPedAnimation(ped, "DANCING", "dnce_M_b")
dnce_M_cOn CIT: /dance9setPedAnimation(ped, "DANCING", "dnce_M_c")
dnce_M_dOn CIT: /dance10setPedAnimation(ped, "DANCING", "dnce_M_d")
dnce_M_esetPedAnimation(ped, "DANCING", "dnce_M_e")
- Block name
DANCING- Animations
- 13
- Game file
dancing.ifpinanim/anim.img- In CIT's /anim list
- 11
MTA code
setPedAnimation(ped, "DANCING", "bd_clap")setPedAnimation(ped)The block name comes first, then the animation name. setPedAnimation(ped) with no names stops the animation. The function works on the server and on the client.
bool setPedAnimation ( ped thePed [, string block = nil, string anim = nil, int time = -1, bool loop = true, bool updatePosition = true, bool interruptable = true, bool freezeLastFrame = true, int blendTime = 250, bool retainPedState = false ] )All the options, from the MTA wiki.
All animation blocks · CIT /anim list
Where this comes from
- Animation names and lengths: GTA San Andreas' own files (
anim/ped.ifpandanim/anim.img). - CIT's /anim list: CIT's own client script, run unchanged on a private test server.
- Previews: recorded in MTA:SA on a private test server, 15 October 2026, on CJ. Each preview shows up to 20 evenly spaced moments from the start to the end of the animation and plays at the game's speed; animations longer than 5 seconds play faster in the preview.
- The code: MTA wiki, setPedAnimation.
- Checked on 15 October 2026.