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MTA:SA launcher code

MTA:SA error CL26

core.dll or a Windows runtime it needs could not load.

How to fix it

  1. Check which DLL the error names

    If the error names MSVCR120/MSVCP120 or VCRUNTIME140/MSVCP140, open the official MTA runtime guide and follow its links to the Microsoft Visual C++ package. If core.dll failed to load and the error names none of these, the cause may be something else.

    Source: MTA help

  2. Install or repair the Microsoft package

    Run the Microsoft installer that the guide links to, choose Install or Repair and let it finish. Restart if the installer asks you to, then try MTA again.

    Careful: Do not download single runtime DLLs from DLL download sites.

    Source: MTA help

  3. Turn off a graphics mod in the GTA folder

    Only if you installed a graphics mod that adds d3d9.dll next to GTA’s program file in your GTA installation.

    Back up that mod, then turn it off by following its own removal instructions. Then try again. Leave Windows system DLLs alone.

    Source: MTA help

These are the steps of the guide MSVCR, VCRUNTIME or core.dll cannot load.

Still not fixed? Copy the whole message, not only the code, and check your log in the Fix tool. It is read on your own computer.

About this code

CL codes come from MTA's launcher, before the game starts: installing an update, finding GTA, loading MTA's own files or starting gta_sa.exe. MTA's own documentation gives CL26 as core.dll/runtime loading failure.

Where this comes from

Read on 5 September 2026 and written in our own words here.