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GTA San Andreas object

wg_l_a_f object ID 1047

veh_modsNot placed
Object ID
1047
Model name
wg_l_a_f
Texture file (TXD)
flash
Draw distance
100
Defined in
veh_mods.ide
Flags
2097152
Placed in the world
0 times

MTA:SA code

Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.

local obj = createObject(1047, x, y, z)
engineGetModelNameFromID(1047) -- "wg_l_a_f" (client side)

Same texture file

13 other objects use flash.

Where this comes from

Checked on 29 September 2026.