GTA San Andreas and MTA:SA
All object IDs
All 14,259 GTA San Andreas object models, from 320 to 18630, read from the game's own files. Each has a page with its texture file, draw distance, every place the game puts it (with a link to the coordinates map), its far-away models and the MTA:SA code: createObject, and removeWorldModel with the right position.
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By ID
0 to 999 · 1000 to 1999 · 2000 to 2999 · 3000 to 3999 · 4000 to 4999 · 5000 to 5999 · 6000 to 6999 · 7000 to 7999 · 8000 to 8999 · 9000 to 9999 · 10000 to 10999 · 11000 to 11999 · 12000 to 12999 · 13000 to 13999 · 14000 to 14999 · 15000 to 15999 · 16000 to 16999 · 17000 to 17999 · 18000 to 18999
Placed most often
- 1308telgrphpole02placed 1362×
- 1226lamppost3placed 1338×
- 647new_bushsmplaced 1008×
- 1412DYN_MESH_2placed 957×
- 1294mlamppostplaced 935×
- 620veg_palm04placed 871×
- 1297lamppost1placed 845×
- 1350CJ_TRAFFIC_LIGHT4placed 729×
- 3276cxreffencesldplaced 636×
- 1215bollardlightplaced 623×
- 1283MTraffic1placed 581×
- 673sm_bevhiltreeplaced 568×
- 1408DYN_F_WOOD_2placed 500×
- 1290lamppost2placed 485×
- 759sm_bush_large_1placed 420×
- 1468DYN_MESH_05placed 381×
- 3460vegaslampostplaced 351×
- 1232Streetlamp1placed 345×
- 1411DYN_MESH_1placed 343×
- 700sm_veg_tree6placed 342×
- 658pinetree04placed 311×
- 1231Streetlamp2placed 309×
- 1280parkbench1placed 308×
- 865sand_combush02placed 303×
Where this comes from
The object definitions (IDE files), the placements (the map IPL files and the stream IPLs inside gta3.img) and the zone names (info.zon), read from an installed copy of GTA San Andreas, using the game's own list of files (gta.dat). 45,837 placements in all. No game files are hosted here: only names, numbers and positions.
Checked on 29 September 2026.