GTA San Andreas object
veg_palm04 object ID 620
vegepartPlaced 871×
- Object ID
- 620
- Model name
veg_palm04- Texture file (TXD)
gta_tree_palm- Draw distance
- 150
- Defined in
vegepart.ide- Flags
2146436- Placed in the world
- 871 times
MTA:SA code
Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).
local obj = createObject(620, -2735.19, -306.31, 6.51)removeWorldModel(620, 10, -2735.19, -306.31, 6.51) -- removes the one at Avispa Country Club, San FierroengineGetModelNameFromID(620) -- "veg_palm04" (client side)Where the game places it
X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.
| X, Y, Z | Zone | |
|---|---|---|
| -2735.19, -306.31, 6.51 | Avispa Country Club, San Fierro | Map |
| 109.57, -1584.55, 9.24 | Rodeo, Los Santos | Map |
| 110.19, -1321.04, 40.59 | Richman, Los Santos | Map |
| 115.23, -1306.04, 44.64 | Richman, Los Santos | Map |
| 116.85, -1349.03, 44.86 | Richman, Los Santos | Map |
| 119.75, -1361.78, 46.33 | Richman, Los Santos | Map |
| 130.18, -1379.36, 46.33 | Richman, Los Santos | Map |
| 132.14, -1698.42, 7.94 | Santa Maria Beach, Los Santos | Map |
| 153.8, -1523.53, 8.95 | Rodeo, Los Santos | Map |
| 158.66, -1651.87, 10.95 | Rodeo, Los Santos | Map |
| 159.36, -1351.27, 66.73 | Richman, Los Santos | Map |
| 161.18, -1467.41, 23.96 | Rodeo, Los Santos | Map |
| 161.27, -1507.38, 9.37 | Rodeo, Los Santos | Map |
| 162.21, -1357.92, 66.37 | Richman, Los Santos | Map |
| 166.58, -1434.61, 35.44 | Rodeo, Los Santos | Map |
| 169.67, -1498.09, 10.32 | Rodeo, Los Santos | Map |
| 172.8, -1490.78, 10.32 | Rodeo, Los Santos | Map |
| 173.8, -1441.64, 34.99 | Rodeo, Los Santos | Map |
| 178.97, -1483.84, 11.02 | Rodeo, Los Santos | Map |
| 181.19, -1751.05, 3.12 | Santa Maria Beach, Los Santos | Map |
| 182.3, -1642.12, 12.56 | Rodeo, Los Santos | Map |
| 191.02, -1280.73, 72.06 | Richman, Los Santos | Map |
| 195.95, -1281.23, 72.75 | Richman, Los Santos | Map |
| 196.73, -1218.61, 76.48 | Richman, Los Santos | Map |
| 204.82, -1354.36, 48.68 | Richman, Los Santos | Map |
Showing 25 of 871 places.
Same texture file
15 other objects use gta_tree_palm.
- 619veg_palwee03
- 621veg_palm02
- 622veg_palm03
- 623veg_palwee01
- 624veg_palwee02
- 641veg_palmkb13
- 645veg_palmbig14
- 648veg_palm01
- 649sjmpalm
- 652sjmpalmbig
- 710vgs_palm01
- 711vgs_palm02
Object IDs 0 to 999 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas vegepart.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.