GTA San Andreas object
sjmpalmbig object ID 652
vegepartPlaced 253×
- Object ID
- 652
- Model name
sjmpalmbig- Texture file (TXD)
gta_tree_palm- Draw distance
- 150
- Defined in
vegepart.ide- Flags
2113540- Placed in the world
- 253 times
MTA:SA code
Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).
local obj = createObject(652, -883.31, 2738.92, 45.13)removeWorldModel(652, 10, -883.31, 2738.92, 45.13) -- removes the one at Valle Ocultado, Tierra RobadaengineGetModelNameFromID(652) -- "sjmpalmbig" (client side)Where the game places it
X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.
| X, Y, Z | Zone | |
|---|---|---|
| -883.31, 2738.92, 45.13 | Valle Ocultado, Tierra Robada | Map |
| -871.84, 1572.41, 24.24 | Las Barrancas, Tierra Robada | Map |
| -868.83, 1504.27, 19.87 | Las Barrancas, Tierra Robada | Map |
| -861.91, 2740.74, 44.68 | Valle Ocultado, Tierra Robada | Map |
| -830.29, 2742.88, 44.72 | Valle Ocultado, Tierra Robada | Map |
| -810.92, 2743.56, 44.95 | Valle Ocultado, Tierra Robada | Map |
| -752.9, 1614.3, 25.86 | Las Barrancas, Tierra Robada | Map |
| -749.27, 2755.5, 46.01 | Valle Ocultado, Tierra Robada | Map |
| -749.19, 2764.7, 45.88 | Valle Ocultado, Tierra Robada | Map |
| -748.95, 2745.03, 45.9 | Valle Ocultado, Tierra Robada | Map |
| -736.64, 1611.61, 25.86 | Las Barrancas, Tierra Robada | Map |
| -721.64, 1611.05, 25.97 | Las Barrancas, Tierra Robada | Map |
| -698.52, 1434.06, 15.72 | Tierra Robada | Map |
| -669.52, 1445.87, 13.29 | Tierra Robada | Map |
| -637.38, 1464.21, 12.27 | Tierra Robada | Map |
| -630.66, 1458.39, 12.27 | Tierra Robada | Map |
| -162.73, 1209.34, 18.03 | Fort Carson, Bone County | Map |
| -128.27, 1232.84, 18.66 | Bone County | Map |
| -127.27, 1222.52, 18.66 | Bone County | Map |
| -97.59, 1241.08, 16.01 | Bone County | Map |
| -82.3, 1060.27, 18.45 | Fort Carson, Bone County | Map |
| -81.09, 1149.64, 18.45 | Fort Carson, Bone County | Map |
| -57.35, 1214.43, 18.45 | Fort Carson, Bone County | Map |
| -51.15, 1052.11, 18.45 | Fort Carson, Bone County | Map |
| -45.2, 1130.41, 17.77 | Fort Carson, Bone County | Map |
Showing 25 of 253 places.
Same texture file
15 other objects use gta_tree_palm.
- 619veg_palwee03
- 620veg_palm04
- 621veg_palm02
- 622veg_palm03
- 623veg_palwee01
- 624veg_palwee02
- 641veg_palmkb13
- 645veg_palmbig14
- 648veg_palm01
- 649sjmpalm
- 710vgs_palm01
- 711vgs_palm02
Object IDs 0 to 999 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas vegepart.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.