CITObject IDsCIT Tools

GTA San Andreas object

sm_veg_tree6 object ID 700

vegepartPlaced 342×
Object ID
700
Model name
sm_veg_tree6
Texture file (TXD)
gta_tree_boak
Draw distance
150
Defined in
vegepart.ide
Flags
2105476
Placed in the world
342 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(700, -2003.12, 2387.62, 32.82)
removeWorldModel(700, 10, -2003.12, 2387.62, 32.82) -- removes the one at Tierra Robada
engineGetModelNameFromID(700) -- "sm_veg_tree6" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-2003.12, 2387.62, 32.82Tierra RobadaMap
-1953.26, 2402.77, 49.17Tierra RobadaMap
-1854.3, 2642.43, 50.99Tierra RobadaMap
-1708.29, 2714.77, 56.73Tierra RobadaMap
-1660.98, 2479.91, 85.45Tierra RobadaMap
-1651.2, 2686.55, 55.43Tierra RobadaMap
-1602.92, 2703.77, 54.61El Quebrados, Tierra RobadaMap
-1589.2, 2416.63, 50.93Tierra RobadaMap
-1563.78, 2462.98, 59.92Tierra RobadaMap
-1559.29, 2530.02, 60.02El Quebrados, Tierra RobadaMap
-1548.39, 2495.73, 55.12Tierra RobadaMap
-1459.32, 2552.83, 55.23El Quebrados, Tierra RobadaMap
-1454.89, 2698.2, 55.23El Quebrados, Tierra RobadaMap
-1441.79, 2647.33, 55.23El Quebrados, Tierra RobadaMap
-1375.36, 2630.27, 53.17El Quebrados, Tierra RobadaMap
-947.56, 1146.38, 29.82Tierra RobadaMap
-875.69, 1483.04, 22.69Las Barrancas, Tierra RobadaMap
-871.22, 1564.16, 24.45Las Barrancas, Tierra RobadaMap
-856.45, 1325.52, 20.91Tierra RobadaMap
-846.33, 813.66, 18.68Tierra RobadaMap
-825.72, 1539.21, 26.07Las Barrancas, Tierra RobadaMap
-818.35, 1276.48, 24.53Tierra RobadaMap
-816.49, 1526.77, 25.64Las Barrancas, Tierra RobadaMap
-781.1, 1594.12, 25.81Las Barrancas, Tierra RobadaMap
-731.62, 1444.43, 16.34Las Barrancas, Tierra RobadaMap

Showing 25 of 342 places.

Same texture file

20 other objects use gta_tree_boak.

Where this comes from

Checked on 29 September 2026.