CITObject IDsCIT Tools

GTA San Andreas object

pinetree04 object ID 658

vegepartPlaced 311×
Object ID
658
Model name
pinetree04
Texture file (TXD)
gta_tree_oldpine
Draw distance
150
Defined in
vegepart.ide
Flags
2129924
Placed in the world
311 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(658, -2901.23, 2759.04, 211.08)
removeWorldModel(658, 10, -2901.23, 2759.04, 211.08) -- removes the one at Tierra Robada
engineGetModelNameFromID(658) -- "pinetree04" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-2901.23, 2759.04, 211.08Tierra RobadaMap
-2896.16, 2325.16, 150.62Tierra RobadaMap
-2895.12, 2443.55, 205.41Tierra RobadaMap
-2891.12, 2382.75, 184.1Tierra RobadaMap
-2889.36, 2519.16, 251.15Tierra RobadaMap
-2887.16, 2535.4, 253.92Tierra RobadaMap
-2886.75, 2289.38, 157.38Tierra RobadaMap
-2886.43, 2467.78, 214.55Tierra RobadaMap
-2883.64, 2487.29, 230.38Tierra RobadaMap
-2879.8, 2520.77, 248.98Tierra RobadaMap
-2879.54, 2510.63, 243.97Tierra RobadaMap
-2879.41, 2567.15, 257.88Tierra RobadaMap
-2879.24, 2759.99, 227.6Tierra RobadaMap
-2876.96, 2599.63, 263.49Tierra RobadaMap
-2876.27, 2764.69, 223.8Tierra RobadaMap
-2874.8, 2260.54, 158.84Tierra RobadaMap
-2870.58, 2649.5, 268.45Tierra RobadaMap
-2869.04, 2720.8, 267.84Tierra RobadaMap
-2868.43, 2250.66, 160.46Tierra RobadaMap
-2859.73, 2741.44, 251.29Tierra RobadaMap
-2858.85, 2222.23, 165.62Tierra RobadaMap
-2857.6, 2436.47, 164.84Tierra RobadaMap
-2857.46, 2416.08, 157.16Tierra RobadaMap
-2857.09, 2238.98, 160.78Tierra RobadaMap
-2856.24, 2413.09, 151.91Tierra RobadaMap

Showing 25 of 311 places.

Same texture file

8 other objects use gta_tree_oldpine.

Where this comes from

Checked on 29 September 2026.