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GTA San Andreas object

pinetree06 object ID 655

vegepartPlaced 16×
Object ID
655
Model name
pinetree06
Texture file (TXD)
gta_tree_oldpine
Draw distance
120
Defined in
vegepart.ide
Flags
2097156
Placed in the world
16 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(655, -2800.14, -434.55, 6.55)
removeWorldModel(655, 10, -2800.14, -434.55, 6.55) -- removes the one at Missionary Hill, San Fierro
engineGetModelNameFromID(655) -- "pinetree06" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-2800.14, -434.55, 6.55Missionary Hill, San FierroMap
-2780.52, -421.68, 6.81Avispa Country Club, San FierroMap
-2597.68, -327.12, 20.37Avispa Country Club, San FierroMap
-2578.6, -259.59, 18.84Avispa Country Club, San FierroMap
-2567.09, -319.29, 23.42Avispa Country Club, San FierroMap
-2501.09, -231.5, 37.73Avispa Country Club, San FierroMap
-2487.8, -314.62, 40.03Avispa Country Club, San FierroMap
-2457.34, -338.12, 59.28Avispa Country Club, San FierroMap
-2392.95, -305.71, 60.27Avispa Country Club, San FierroMap
-2342.2, -243.95, 41.01Avispa Country Club, San FierroMap
-2334.99, -344.34, 67.7Avispa Country Club, San FierroMap
-2324.97, -236.58, 39.91Avispa Country Club, San FierroMap
-2320.23, -370.03, 68.56Avispa Country Club, San FierroMap
-2303.35, -386.88, 68.91Avispa Country Club, San FierroMap
-2301.66, -371.45, 67Avispa Country Club, San FierroMap
-2284.45, -278.5, 48.02Avispa Country Club, San FierroMap

Same texture file

8 other objects use gta_tree_oldpine.

Where this comes from

Checked on 29 September 2026.