GTA San Andreas object
pinetree07 object ID 661
vegepartPlaced 41×
- Object ID
- 661
- Model name
pinetree07- Texture file (TXD)
gta_tree_oldpine- Draw distance
- 150
- Defined in
vegepart.ide- Flags
2097156- Placed in the world
- 41 times
MTA:SA code
Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).
local obj = createObject(661, 1034.98, -2201.1, 36.67)removeWorldModel(661, 10, 1034.98, -2201.1, 36.67) -- removes the one at Verdant Bluffs, Los SantosengineGetModelNameFromID(661) -- "pinetree07" (client side)Where the game places it
X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.
| X, Y, Z | Zone | |
|---|---|---|
| 1034.98, -2201.1, 36.67 | Verdant Bluffs, Los Santos | Map |
| 1052.11, -2184.94, 40.61 | Verdant Bluffs, Los Santos | Map |
| 1054.88, -2195.19, 41.6 | Verdant Bluffs, Los Santos | Map |
| 1098.95, -2329.84, 11.55 | Verdant Bluffs, Los Santos | Map |
| 1110.17, -1990.45, 65.84 | Verdant Bluffs, Los Santos | Map |
| 1127.65, -2239.65, 47.18 | Verdant Bluffs, Los Santos | Map |
| 1148.7, -1992.98, 67.15 | Verdant Bluffs, Los Santos | Map |
| 1149.69, -2242.98, 39.51 | Verdant Bluffs, Los Santos | Map |
| 1150.85, -2224.61, 43.55 | Verdant Bluffs, Los Santos | Map |
| 1159.98, -2075.16, 67.15 | Verdant Bluffs, Los Santos | Map |
| 1169.93, -2163.27, 63.27 | Verdant Bluffs, Los Santos | Map |
| 1189.33, -2233.2, 34.12 | Verdant Bluffs, Los Santos | Map |
| 1190.81, -1987.73, 64.63 | Verdant Bluffs, Los Santos | Map |
| 1197.85, -2074.62, 67.53 | Verdant Bluffs, Los Santos | Map |
| 1204.19, -2128.31, 60.96 | Verdant Bluffs, Los Santos | Map |
| 1213.3, -2110.02, 60.96 | Verdant Bluffs, Los Santos | Map |
| 1221.67, -2220.52, 34.55 | Verdant Bluffs, Los Santos | Map |
| 1223.03, -1940.62, 35.37 | Verdant Bluffs, Los Santos | Map |
| 1223.88, -2193.81, 36.14 | Verdant Bluffs, Los Santos | Map |
| 1231.84, -1909.82, 28.69 | Verdant Bluffs, Los Santos | Map |
| 1250.38, -1946.64, 38.23 | Verdant Bluffs, Los Santos | Map |
| 1260.08, -1898.45, 26.1 | Verdant Bluffs, Los Santos | Map |
| 1267.49, -2110.77, 54.55 | Verdant Bluffs, Los Santos | Map |
| 1270.9, -2000.66, 57.05 | Verdant Bluffs, Los Santos | Map |
| 1280.45, -1992.74, 54.72 | Verdant Bluffs, Los Santos | Map |
Showing 25 of 41 places.
Same texture file
8 other objects use gta_tree_oldpine.
- 654pinetree08
- 655pinetree06
- 656pinetree05
- 657pinetree02
- 658pinetree04
- 659pinetree01
- 660pinetree03
- 664firtree2
Object IDs 0 to 999 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas vegepart.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.