CITObject IDsCIT Tools

GTA San Andreas object

pinetree03 object ID 660

vegepartPlaced 13×
Object ID
660
Model name
pinetree03
Texture file (TXD)
gta_tree_oldpine
Draw distance
120
Defined in
vegepart.ide
Flags
2097156
Placed in the world
13 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(660, 843.16, -734.19, 92.6)
removeWorldModel(660, 10, 843.16, -734.19, 92.6) -- removes the one at Mulholland, Red County
engineGetModelNameFromID(660) -- "pinetree03" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
843.16, -734.19, 92.6Mulholland, Red CountyMap
847.36, -732.45, 93.49Mulholland, Red CountyMap
866.98, -869.98, 75.99Mulholland, Los SantosMap
867.5, -876.36, 75.99Mulholland, Los SantosMap
875.78, -866.66, 76.27Mulholland, Los SantosMap
881.44, -871.51, 76.85Mulholland, Los SantosMap
914.58, -750.12, 102.23Mulholland, Red CountyMap
926.73, -813.91, 101.55Mulholland, Los SantosMap
933.03, -746.2, 109.31Mulholland, Red CountyMap
954.2, -770.88, 107.25Mulholland, Los SantosMap
988.95, -782.24, 103.19Mulholland, Los SantosMap
994.85, -777.9, 103.12Mulholland, Los SantosMap
2467.04, -1021.41, 59.52Las Colinas, Los SantosMap

Same texture file

8 other objects use gta_tree_oldpine.

Where this comes from

Checked on 29 September 2026.