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GTA San Andreas object

hubhole2_SFSe object ID 11224

SFSeNot placed
Object ID
11224
Model name
hubhole2_SFSe
Texture file (TXD)
hubhole_sfse
Draw distance
150
Defined in
SFSe.ide
Flags
0
Placed in the world
0 times

MTA:SA code

Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.

local obj = createObject(11224, x, y, z)
engineGetModelNameFromID(11224) -- "hubhole2_SFSe" (client side)

Same texture file

3 other objects use hubhole_sfse.

Where this comes from

Checked on 29 September 2026.