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GTA San Andreas object

station05_SFS object ID 11306

SFSePlaced 1×
Object ID
11306
Model name
station05_SFS
Texture file (TXD)
trainplatform_sfse
Draw distance
200
Defined in
SFSe.ide
Flags
64
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a building also needs its far-away (LOD) models removed, as the lines below it do. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(11306, -1941.46, 140.23, 25.26)
removeWorldModel(11306, 10, -1941.46, 140.23, 25.26) -- removes the one at Cranberry Station, San Fierro
removeWorldModel(11310, 10, -1941.46, 140.23, 25.26) -- its far-away model LOD_trax_SFSe09
engineGetModelNameFromID(11306) -- "station05_SFS" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-1941.46, 140.23, 25.26Cranberry Station, San FierroMap

Its far-away models

The low-detail (LOD) models the game draws instead of this one from far away.

Where this comes from

Checked on 29 September 2026.