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GTA San Andreas object

recroomstuff object ID 11334

SFSePlaced 1×
Object ID
11334
Model name
recroomstuff
Texture file (TXD)
recroomsfse
Draw distance
70
Defined in
SFSe.ide
Flags
0
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(11334, -1346.9, 492.8, 10.96)
removeWorldModel(11334, 10, -1346.9, 492.8, 10.96) -- removes the one at Easter Basin, San Fierro
engineGetModelNameFromID(11334) -- "recroomstuff" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-1346.9, 492.8, 10.96Easter Basin, San FierroMap

Where this comes from

Checked on 29 September 2026.