CITObject IDsCIT Tools

GTA San Andreas object

des_railbr_twr05 object ID 11463

countryNPlaced 1×
Object ID
11463
Model name
des_railbr_twr05
Texture file (TXD)
des_railbr
Draw distance
299
Defined in
countryN.ide
Flags
0
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a building also needs its far-away (LOD) models removed, as the lines below it do. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(11463, -557.06, 1199.17, 6.8)
removeWorldModel(11463, 10, -557.06, 1199.17, 6.8) -- removes the one at Tierra Robada
removeWorldModel(11605, 10, -557.06, 1199.17, 6.8) -- its far-away model des_railbr2_LOD
engineGetModelNameFromID(11463) -- "des_railbr_twr05" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-557.06, 1199.17, 6.8Tierra RobadaMap

Its far-away models

The low-detail (LOD) models the game draws instead of this one from far away.

Same texture file

1 other object use des_railbr.

Where this comes from

Checked on 29 September 2026.