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GTA San Andreas object

des_trainline03 object ID 11465

countryNPlaced 1×
Object ID
11465
Model name
des_trainline03
Texture file (TXD)
desn_trainstuff
Draw distance
299
Defined in
countryN.ide
Flags
0
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a building also needs its far-away (LOD) models removed, as the lines below it do. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(11465, -757.74, 1122.91, 34.17)
removeWorldModel(11465, 10, -757.74, 1122.91, 34.17) -- removes the one at Tierra Robada
removeWorldModel(11620, 10, -757.74, 1122.91, 34.17) -- its far-away model des_trainline03_LOD
engineGetModelNameFromID(11465) -- "des_trainline03" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-757.74, 1122.91, 34.17Tierra RobadaMap

Its far-away models

The low-detail (LOD) models the game draws instead of this one from far away.

Same texture file

7 other objects use desn_trainstuff.

Where this comes from

Checked on 29 September 2026.