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GTA San Andreas object

sw_teline_06 object ID 11607

countryNPlaced 1×
Object ID
11607
Model name
sw_teline_06
Texture file (TXD)
des_wires
Draw distance
200
Defined in
countryN.ide
Flags
2097280
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(11607, -1130.34, 1471.23, 23.59)
removeWorldModel(11607, 10, -1130.34, 1471.23, 23.59) -- removes the one at Tierra Robada
engineGetModelNameFromID(11607) -- "sw_teline_06" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-1130.34, 1471.23, 23.59Tierra RobadaMap

Same texture file

15 other objects use des_wires.

Where this comes from

Checked on 29 September 2026.