CITObject IDsCIT Tools

GTA San Andreas object

kb_chair03ext object ID 11665

countryNPlaced 1×
Object ID
11665
Model name
kb_chair03ext
Texture file (TXD)
mp_ranchcut
Draw distance
30
Defined in
countryN.ide
Flags
0
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(11665, -685.17, 935.7, 13.32)
removeWorldModel(11665, 10, -685.17, 935.7, 13.32) -- removes the one at Tierra Robada
engineGetModelNameFromID(11665) -- "kb_chair03ext" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-685.17, 935.7, 13.32Tierra RobadaMap

Same texture file

4 other objects use mp_ranchcut.

Where this comes from

Checked on 29 September 2026.