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GTA San Andreas object

cunte_roads73 object ID 12901

countryePlaced 1×
Object ID
12901
Model name
cunte_roads73
Texture file (TXD)
cunteroads5
Draw distance
299
Defined in
countrye.ide
Flags
1
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a building also needs its far-away (LOD) models removed, as the lines below it do. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(12901, 1057.65, 493.07, 19.05)
removeWorldModel(12901, 10, 1057.65, 493.07, 19.05) -- removes the one at Red County
removeWorldModel(13400, 10, 1057.65, 493.07, 19.05) -- its far-away model LODcunte_roads73
engineGetModelNameFromID(12901) -- "cunte_roads73" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1057.65, 493.07, 19.05Red CountyMap

Its far-away models

The low-detail (LOD) models the game draws instead of this one from far away.

Same texture file

22 other objects use cunteroads5.

Where this comes from

Checked on 29 September 2026.