CITObject IDsCIT Tools

GTA San Andreas object

cos_sbanksteps06 object ID 12987

countryePlaced 1×
Object ID
12987
Model name
cos_sbanksteps06
Texture file (TXD)
cos_bankblock1
Draw distance
50
Defined in
countrye.ide
Flags
2097284
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(12987, 1284.38, 293.93, 22.31)
removeWorldModel(12987, 10, 1284.38, 293.93, 22.31) -- removes the one at Montgomery, Red County
engineGetModelNameFromID(12987) -- "cos_sbanksteps06" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1284.38, 293.93, 22.31Montgomery, Red CountyMap

Same texture file

4 other objects use cos_bankblock1.

Where this comes from

Checked on 29 September 2026.