CITObject IDsCIT Tools

GTA San Andreas object

cos_sbanksteps04 object ID 13011

countryePlaced 1×
Object ID
13011
Model name
cos_sbanksteps04
Texture file (TXD)
sw_block12
Draw distance
40
Defined in
countrye.ide
Flags
2097284
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(13011, 1357.48, 318.15, 20.17)
removeWorldModel(13011, 10, 1357.48, 318.15, 20.17) -- removes the one at Montgomery, Red County
engineGetModelNameFromID(13011) -- "cos_sbanksteps04" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1357.48, 318.15, 20.17Montgomery, Red CountyMap

Same texture file

1 other object use sw_block12.

Where this comes from

Checked on 29 September 2026.