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GTA San Andreas object

CEgroundT206A object ID 13521

countryePlaced 1×
Object ID
13521
Model name
CEgroundT206A
Texture file (TXD)
CE_ground13
Draw distance
299
Defined in
countrye.ide
Flags
68
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(13521, 1195.48, 487.07, -0.09)
removeWorldModel(13521, 10, 1195.48, 487.07, -0.09) -- removes the one at Montgomery, Red County
engineGetModelNameFromID(13521) -- "CEgroundT206A" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1195.48, 487.07, -0.09Montgomery, Red CountyMap

Same texture file

5 other objects use CE_ground13.

Where this comes from

Checked on 29 September 2026.