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GTA San Andreas object

cuntehil02A object ID 13530

countryePlaced 1×
Object ID
13530
Model name
cuntehil02A
Texture file (TXD)
CE_ground09
Draw distance
299
Defined in
countrye.ide
Flags
68
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(13530, 953.02, -569.7, 68.14)
removeWorldModel(13530, 10, 953.02, -569.7, 68.14) -- removes the one at Red County
engineGetModelNameFromID(13530) -- "cuntehil02A" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
953.02, -569.7, 68.14Red CountyMap

Same texture file

5 other objects use CE_ground09.

Where this comes from

Checked on 29 September 2026.