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GTA San Andreas object

cuntEgund11aA object ID 13547

countryePlaced 1×
Object ID
13547
Model name
cuntEgund11aA
Texture file (TXD)
CE_ground08
Draw distance
299
Defined in
countrye.ide
Flags
68
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(13547, 247.96, -518.16, 19.34)
removeWorldModel(13547, 10, 247.96, -518.16, 19.34) -- removes the one at Red County
engineGetModelNameFromID(13547) -- "cuntEgund11aA" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
247.96, -518.16, 19.34Red CountyMap

Same texture file

16 other objects use CE_ground08.

Where this comes from

Checked on 29 September 2026.