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GTA San Andreas object

hollyhil04a object ID 13756

LAhillsPlaced 1×
Object ID
13756
Model name
hollyhil04a
Texture file (TXD)
mullho03a_lahills
Draw distance
299
Defined in
LAhills.ide
Flags
0
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a building also needs its far-away (LOD) models removed, as the lines below it do. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(13756, 1349.3, -809.14, 68.88)
removeWorldModel(13756, 10, 1349.3, -809.14, 68.88) -- removes the one at Mulholland, Los Santos
removeWorldModel(13879, 10, 1349.3, -809.14, 68.88) -- its far-away model lod_hollyhil04a
engineGetModelNameFromID(13756) -- "hollyhil04a" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1349.3, -809.14, 68.88Mulholland, Los SantosMap

Its far-away models

The low-detail (LOD) models the game draws instead of this one from far away.

Same texture file

9 other objects use mullho03a_lahills.

Where this comes from

Checked on 29 September 2026.