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GTA San Andreas object

LODTCEhillhouse07 object ID 13790

LAhillsFar-away (LOD) modelPlaced 1×
Object ID
13790
Model name
LODTCEhillhouse07
Texture file (TXD)
lahillsa_lodw
Draw distance
450
Defined in
LAhills.ide
Flags
0
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(13790, 401.91, -1281.03, 45.92)
removeWorldModel(13790, 10, 401.91, -1281.03, 45.92) -- removes the one at Richman, Los Santos
engineGetModelNameFromID(13790) -- "LODTCEhillhouse07" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
401.91, -1281.03, 45.92Richman, Los SantosMap

A far-away model for

This is a low-detail (LOD) model: the game draws it from far away instead of these 1 model.

Same texture file

50 other objects use lahillsa_lodw.

Where this comes from

Checked on 29 September 2026.