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GTA San Andreas object

LAhBoards_LAh1 object ID 13890

LAhillsPlaced 1×
Object ID
13890
Model name
LAhBoards_LAh1
Texture file (TXD)
lahillsads
Draw distance
160
Defined in
LAhills.ide
Flags
128
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(13890, 790.13, -963.33, 59.48)
removeWorldModel(13890, 10, 790.13, -963.33, 59.48) -- removes the one at Vinewood, Los Santos
engineGetModelNameFromID(13890) -- "LAhBoards_LAh1" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
790.13, -963.33, 59.48Vinewood, Los SantosMap

Where this comes from

Checked on 29 September 2026.