GTA San Andreas object
LODCrane_L_02 object ID 1406
dynamic2Not placed
- Object ID
- 1406
- Model name
LODCrane_L_02- Texture file (TXD)
LODcranes_DYN2- Draw distance
- 700
- Defined in
dynamic2.ide- Flags
4- Placed in the world
- 0 times
MTA:SA code
Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.
local obj = createObject(1406, x, y, z)engineGetModelNameFromID(1406) -- "LODCrane_L_02" (client side)Same texture file
5 other objects use LODcranes_DYN2.
Object IDs 1000 to 1999 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas dynamic2.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.