CITObject IDsCIT Tools

GTA San Andreas object

DYN_MESH_3 object ID 1413

dynamic2Placed 188×
Object ID
1413
Model name
DYN_MESH_3
Texture file (TXD)
BREAK_F_mesh
Draw distance
75
Defined in
dynamic2.ide
Flags
2097284
Placed in the world
188 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(1413, -2205.95, -2320.62, 30.93)
removeWorldModel(1413, 10, -2205.95, -2320.62, 30.93) -- removes the one at Angel Pine, Whetstone
engineGetModelNameFromID(1413) -- "DYN_MESH_3" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-2205.95, -2320.62, 30.93Angel Pine, WhetstoneMap
-2202.16, -2320.43, 30.85Angel Pine, WhetstoneMap
-2198.7, -2316.4, 30.91Angel Pine, WhetstoneMap
-2195.23, -2312.37, 30.95Angel Pine, WhetstoneMap
-2191.77, -2308.34, 30.9Angel Pine, WhetstoneMap
-2188.52, -2300.59, 30.84Angel Pine, WhetstoneMap
-2188.3, -2304.3, 30.86Angel Pine, WhetstoneMap
-2116.07, -2239.58, 30.9Angel Pine, WhetstoneMap
-2115.84, -2243.4, 30.9Angel Pine, WhetstoneMap
-2112.56, -2235.51, 30.9Angel Pine, WhetstoneMap
-2109.16, -2231.44, 30.9Angel Pine, WhetstoneMap
-2105.65, -2227.37, 30.9Angel Pine, WhetstoneMap
-2102.28, -2223.31, 30.9Angel Pine, WhetstoneMap
-2098.55, -2222.9, 30.9Angel Pine, WhetstoneMap
-2094.42, -2226.19, 30.9Angel Pine, WhetstoneMap
-2090.28, -2229.61, 30.9Angel Pine, WhetstoneMap
-2086.16, -2232.95, 30.9Angel Pine, WhetstoneMap
-2082.01, -2236.37, 30.9Angel Pine, WhetstoneMap
-2077.88, -2239.6, 30.9Angel Pine, WhetstoneMap
-2073.76, -2242.89, 30.9Angel Pine, WhetstoneMap
-2069.62, -2246.31, 30.9Angel Pine, WhetstoneMap
-2068.24, -2277.4, 30.9Angel Pine, WhetstoneMap
-2065.49, -2249.65, 30.9Angel Pine, WhetstoneMap
-2064.07, -2274.02, 30.9Angel Pine, WhetstoneMap
-2061.34, -2253.07, 30.9Angel Pine, WhetstoneMap

Showing 25 of 188 places.

Same texture file

1 other object use BREAK_F_mesh.

Where this comes from

Checked on 29 September 2026.