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GTA San Andreas object

ganghse_int2 object ID 14475

int_LANot placed
Object ID
14475
Model name
ganghse_int2
Texture file (TXD)
ganghoos
Draw distance
100
Defined in
int_LA.ide
Flags
0
Placed in the world
0 times

MTA:SA code

Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.

local obj = createObject(14475, x, y, z)
engineGetModelNameFromID(14475) -- "ganghse_int2" (client side)

Same texture file

2 other objects use ganghoos.

Where this comes from

Checked on 29 September 2026.