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GTA San Andreas object

madlites object ID 14487

int_LANot placed
Object ID
14487
Model name
madlites
Texture file (TXD)
ab_vegasGymLites
Draw distance
40
Defined in
int_LA.ide
Flags
0
Placed in the world
0 times

MTA:SA code

Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.

local obj = createObject(14487, x, y, z)
engineGetModelNameFromID(14487) -- "madlites" (client side)

Same texture file

1 other object use ab_vegasGymLites.

Where this comes from

Checked on 29 September 2026.