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GTA San Andreas object

imy_motel_int object ID 14506

int_LANot placed
Object ID
14506
Model name
imy_motel_int
Texture file (TXD)
imy_motel
Draw distance
60
Defined in
int_LA.ide
Flags
0
Placed in the world
0 times

MTA:SA code

Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.

local obj = createObject(14506, x, y, z)
engineGetModelNameFromID(14506) -- "imy_motel_int" (client side)

Same texture file

1 other object use imy_motel.

Where this comes from

Checked on 29 September 2026.