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GTA San Andreas object

triad_main2 object ID 14607

int_vegNot placed
Object ID
14607
Model name
triad_main2
Texture file (TXD)
triad_main
Draw distance
100
Defined in
int_veg.ide
Flags
0
Placed in the world
0 times

MTA:SA code

Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.

local obj = createObject(14607, x, y, z)
engineGetModelNameFromID(14607) -- "triad_main2" (client side)

Same texture file

2 other objects use triad_main.

Where this comes from

Checked on 29 September 2026.