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GTA San Andreas object

trukstp05 object ID 14651

int_contPlaced 1×
Object ID
14651
Model name
trukstp05
Texture file (TXD)
ab_trukstpD
Draw distance
151
Defined in
int_cont.ide
Flags
0
Placed in the world
1 time (1 inside interiors)

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(14651, 686.41, -462.85, -24.49)
removeWorldModel(14651, 10, 686.41, -462.85, -24.49) -- removes the one at Interior 1
engineGetModelNameFromID(14651) -- "trukstp05" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
686.41, -462.85, -24.49Interior 1

Where this comes from

Checked on 29 September 2026.