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GTA San Andreas object

2labigone_bits object ID 14721

gen_int2Not placed
Object ID
14721
Model name
2labigone_bits
Texture file (TXD)
labig1int2
Draw distance
100
Defined in
gen_int2.ide
Flags
128
Placed in the world
0 times

MTA:SA code

Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.

local obj = createObject(14721, x, y, z)
engineGetModelNameFromID(14721) -- "2labigone_bits" (client side)

Same texture file

1 other object use labig1int2.

Where this comes from

Checked on 29 September 2026.