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GTA San Andreas object

sfhsm1 object ID 14748

gen_intbNot placed
Object ID
14748
Model name
sfhsm1
Texture file (TXD)
sfhsm1
Draw distance
30
Defined in
gen_intb.ide
Flags
0
Placed in the world
0 times

MTA:SA code

Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.

local obj = createObject(14748, x, y, z)
engineGetModelNameFromID(14748) -- "sfhsm1" (client side)

Same texture file

2 other objects use sfhsm1.

Where this comes from

Checked on 29 September 2026.