GTA San Andreas object
StudioHall_Furn object ID 14813
gen_int3Not placed
- Object ID
- 14813
- Model name
StudioHall_Furn- Texture file (TXD)
LEE_StudHall- Draw distance
- 50
- Defined in
gen_int3.ide- Flags
0- Placed in the world
- 0 times
MTA:SA code
Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.
local obj = createObject(14813, x, y, z)engineGetModelNameFromID(14813) -- "StudioHall_Furn" (client side)Same texture file
2 other objects use LEE_StudHall.
Object IDs 14000 to 14999 · Search all 14,259 objects · Coordinates map
Where this comes from
- GTA San Andreas gen_int3.ide (the definition), the map IPL files and the stream IPLs in gta3.img (the places), and info.zon (zone names), read from an installed copy of the game. The file list is the game's own gta.dat.
- MTA wiki: createObject
- MTA wiki: removeWorldModel
- MTA wiki: engineGetModelNameFromID
Checked on 29 September 2026.