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GTA San Andreas object

StudioHall_Furn object ID 14813

gen_int3Not placed
Object ID
14813
Model name
StudioHall_Furn
Texture file (TXD)
LEE_StudHall
Draw distance
50
Defined in
gen_int3.ide
Flags
0
Placed in the world
0 times

MTA:SA code

Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.

local obj = createObject(14813, x, y, z)
engineGetModelNameFromID(14813) -- "StudioHall_Furn" (client side)

Same texture file

2 other objects use LEE_StudHall.

Where this comes from

Checked on 29 September 2026.