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GTA San Andreas object

Kylie_hay1 object ID 14875

gen_int4Not placed
Object ID
14875
Model name
Kylie_hay1
Texture file (TXD)
gf3
Draw distance
50
Defined in
gen_int4.ide
Flags
0
Placed in the world
0 times

MTA:SA code

Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.

local obj = createObject(14875, x, y, z)
engineGetModelNameFromID(14875) -- "Kylie_hay1" (client side)

Same texture file

4 other objects use gf3.

Where this comes from

Checked on 29 September 2026.