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GTA San Andreas object

michelle-bits object ID 14879

gen_int4Not placed
Object ID
14879
Model name
michelle-bits
Texture file (TXD)
gf4
Draw distance
50
Defined in
gen_int4.ide
Flags
0
Placed in the world
0 times

MTA:SA code

Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.

local obj = createObject(14879, x, y, z)
engineGetModelNameFromID(14879) -- "michelle-bits" (client side)

Same texture file

4 other objects use gf4.

Where this comes from

Checked on 29 September 2026.