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GTA San Andreas object

vegashotel_sv object ID 15033

savehousNot placed
Object ID
15033
Model name
vegashotel_sv
Texture file (TXD)
vegassavesmal
Draw distance
100
Defined in
savehous.ide
Flags
0
Placed in the world
0 times

MTA:SA code

Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.

local obj = createObject(15033, x, y, z)
engineGetModelNameFromID(15033) -- "vegashotel_sv" (client side)

Same texture file

1 other object use vegassavesmal.

Where this comes from

Checked on 29 September 2026.