CITObject IDsCIT Tools

GTA San Andreas object

tag_rollin object ID 1527

dynamic2Placed 13×
Object ID
1527
Model name
tag_rollin
Texture file (TXD)
tags_LArollin
Draw distance
50
Defined in
dynamic2.ide
Flags
1048580
Placed in the world
13 times

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(1527, 1071.14, -1863.79, 14.09)
removeWorldModel(1527, 10, 1071.14, -1863.79, 14.09) -- removes the one at Verona Beach, Los Santos
engineGetModelNameFromID(1527) -- "tag_rollin" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
1071.14, -1863.79, 14.09Verona Beach, Los SantosMap
1448.23, -1755.9, 14.52Commerce, Los SantosMap
1574.71, -2691.88, 13.6Los Santos International, Los SantosMap
2119.2, -1196.62, 24.63Jefferson, Los SantosMap
2132.23, -1258.09, 24.05Jefferson, Los SantosMap
2182.23, -1467.9, 25.55Jefferson, Los SantosMap
2224.77, -1193.06, 25.84Jefferson, Los SantosMap
2233.95, -1367.62, 24.53Jefferson, Los SantosMap
2322.45, -1254.41, 22.92East Los Santos, Los SantosMap
2392.36, -1914.57, 14.74Willowfield, Los SantosMap
2430.33, -1997.91, 14.74Willowfield, Los SantosMap
2522.46, -1478.74, 24.16East Los Santos, Los SantosMap
2587.32, -2063.52, 4.61Ocean Docks, Los SantosMap

Where this comes from

Checked on 29 September 2026.