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GTA San Andreas object

Gen_wardrobe object ID 1567

dynamic2Not placed
Object ID
1567
Model name
Gen_wardrobe
Texture file (TXD)
int_doors
Draw distance
50
Defined in
dynamic2.ide
Flags
32
Placed in the world
0 times

MTA:SA code

Copy a line into your script. x, y, z are the coordinates; the coordinates map gives them.

local obj = createObject(1567, x, y, z)
engineGetModelNameFromID(1567) -- "Gen_wardrobe" (client side)

Same texture file

5 other objects use int_doors.

Where this comes from

Checked on 29 September 2026.