CITObject IDsCIT Tools

GTA San Andreas object

dam_genturbine05 object ID 16340

countn2Placed 1×
Object ID
16340
Model name
dam_genturbine05
Texture file (TXD)
dam_genroom
Draw distance
200
Defined in
countn2.ide
Flags
0
Placed in the world
1 time (1 inside interiors)

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(16340, -952.61, 1943.42, 11.27)
removeWorldModel(16340, 10, -952.61, 1943.42, 11.27) -- removes the one at Interior 17
engineGetModelNameFromID(16340) -- "dam_genturbine05" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-952.61, 1943.42, 11.27Interior 17

Same texture file

18 other objects use dam_genroom.

Where this comes from

Checked on 29 September 2026.