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GTA San Andreas object

des_ghotfenc06 object ID 16632

countn2Placed 1×
Object ID
16632
Model name
des_ghotfenc06
Texture file (TXD)
oldwest
Draw distance
100
Defined in
countn2.ide
Flags
2097156
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(16632, -329.8, 2231.69, 42.42)
removeWorldModel(16632, 10, -329.8, 2231.69, 42.42) -- removes the one at El Castillo del Diablo, Bone County
engineGetModelNameFromID(16632) -- "des_ghotfenc06" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
-329.8, 2231.69, 42.42El Castillo del Diablo, Bone CountyMap

Same texture file

21 other objects use oldwest.

Where this comes from

Checked on 29 September 2026.