CITObject IDsCIT Tools

GTA San Andreas object

des_a51_labs object ID 16639

countn2Placed 1×
Object ID
16639
Model name
des_a51_labs
Texture file (TXD)
a51_labs
Draw distance
50
Defined in
countn2.ide
Flags
0
Placed in the world
1 time

MTA:SA code

Copy a line into your script. The lines use the first place the game puts this object. Removing a world model does not remove its occlusions, so nearby parts of the map can disappear; the MTA wiki suggests setOcclusionsEnabled(false).

local obj = createObject(16639, 296.53, 1834.94, 8.14)
removeWorldModel(16639, 10, 296.53, 1834.94, 8.14) -- removes the one at Restricted Area, Bone County
engineGetModelNameFromID(16639) -- "des_a51_labs" (client side)

Where the game places it

X, Y and Z of each place, with the zone name the game gives it. Map opens the coordinates map on that spot.

X, Y, ZZone
296.53, 1834.94, 8.14Restricted Area, Bone CountyMap

Same texture file

2 other objects use a51_labs.

Where this comes from

Checked on 29 September 2026.